Lo-fi Phone booth

A stylized lo-fi diorama built entirely in Blender, starting from a simple 3D mesh to a fully hand-painted surface by surface using primarily Grease Pencil.
The concept was to push Grease Pencil as a primary rendering tool rather than a finishing touch, every line, fill and texture you're seeing is drawn directly onto the 3D geometry rather than generated by a shader or texture map. The toon shaders underneath establish the base warm/cool color, but everything visible is hand-drawn.
The scene went through a full pipeline: modelling, toon shading, lighting, Grease Pencil line art and fills, stylized glass, emissive signage, and finally animated rain, puddle ripples and smoke for the final pass.
Pretty happy with how it turned out until the end

Tools & techniques

1.Blender (EEVEE)
2.Grease Pencil - line art, fills, FX
3.Toon shaders
4.Stylized glass material
5.Emissive GP text
6.Hand-animated rain, ripples and smoke

Full process breakdown available on the TalesinPixels YouTube channel. Base mesh available free on Ko-fi.
Breakdown video: https://www.youtube.com/watch?v=2QiN4e8wKKA&t=109s
Free base mesh: https://ko-fi.com/talesinpixelsbynandu/shop

Final Render

Final Render

Base Mesh

Base Mesh

Process breakdown